I'm Alex — a designer who starts with empathy and ends with something that actually works. I love finding creative, elegant solutions to things that genuinely matter to people.
Every great design starts with genuine curiosity about the humans it's built for. I ask a lot of questions before I pick up a pencil.
Good solutions feel inevitable in hindsight. I'm always looking for the answer that's both clever and simple — the one that makes you wonder why it wasn't done that way before.
Life's too short for boring design. I like work that has a little spark — something that makes you smile when you notice it.
A human-centered designer who gets genuinely excited about other people's problems. I'm early in my career and learning fast — with a curiosity that doesn't quit and a love for design that's thoughtful, innovative, and a little bit fun.
I believe that the best design is invisible — it just works, and it feels right. Getting there takes understanding people: their frustrations, their habits, what makes them smile. That's where I like to start, every time.
My toolkit spans visual design, 3D modeling, illustration, product thinking, and a bit of code. I like the breadth — it means I can find solutions in unexpected places and bring a cross-disciplinary eye to every brief.
"Design is not about making things pretty. It's about making things work beautifully for the people who use them."
I spend a lot of time in the question phase. The more I understand the problem, the better the answer.
I'm drawn to answers that feel simple — where the complexity is hidden beneath a clean surface.
My best work comes from feedback loops, not solo sprints. I share early and often.
Every project gets at least one moment of joy built in — because why not?
What I work with day-to-day — always adding more.
Where I've been and what I've been learning along the way.
Working with small businesses and individuals on brand identity, social media content, and product design. Developing a process that centers real user needs from day one.
Supported the creative team on branding projects, social content, and pitch decks. Got my first taste of real client feedback — loved it.
Created graphics, event posters, and social media content for campus publications. Honed my eye for layout and typography under deadline pressure.
Focused on human-centered design, visual communication, and design research methods. Senior thesis explored accessible packaging design for low-vision users.
Completed intensive self-directed coursework in 3D modeling, product visualization, and rendering. Ongoing through personal projects.
Self-taught HTML, CSS, and JavaScript foundations to better collaborate with developers and build interactive pieces.
A growing collection across six disciplines. Pick a category to explore.
Playing with form, light, and material in Blender and Fusion 360. Every piece is a small experiment.
Thinking about how things are made, held, and used by real people.
Personal work — illustration, mixed media, and experiments made just for the joy of it.
Brand systems, identity design, typographic work, and motion.
Building as a designer — tools, experiences, and experiments in code.
Designed in Figma, built in React — tokens, primitives, and patterns, documented in Storybook.
A 3D-navigable portfolio in Three.js — real-time scenes, custom shaders, a camera you move through.
A generative art script using Perlin noise and custom palettes. Every output is unique — printed about twenty so far.
Designed and built end-to-end. Figma to Next.js with Sanity CMS, Framer Motion, deployed on Vercel.